Wednesday, September 17, 2014
WOFL Wii U environment
The studio I worked for ported A world of kelfings to the Wii U. I had to improve the environments. I created new textures and improved models. Put more detail into the cliffs and created ice bergs.
3D Weapons_04
This was for a game on phone. Low res models . The studio let me concept the art and model them. It was a lot of work
3D Weapons_03
This was for a game on phone. Low res models . The studio let me concept the art and model them. It was a lot of work
Tuesday, September 16, 2014
3D Weapons_02
This was for a game on phone. Low res models . The studio let me concept the art and model them. It was a lot of work
3D Weapons_01
Monday, September 15, 2014
Wednesday, September 10, 2014
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