Wednesday, September 17, 2014

3D buildings



Some buildings I did.

3D props AWOK components



Yay more 3d

WOFL Wii U environment



The studio I worked for ported A world of kelfings  to the Wii U.  I had to improve the environments.  I created new textures and  improved models.  Put more detail into the cliffs and created ice bergs.

3D Weapons_04





This was for a game on phone.  Low res models .  The studio let me concept the art and model them.  It was a lot of work

3D Weapons_03






This was for a game on phone.  Low res models .  The studio let me concept the art and model them.  It was a lot of work

Tuesday, September 16, 2014

3D Weapons_02





This was for a game on phone.  Low res models .  The studio let me concept the art and model them.  It was a lot of work

3D Weapons_01







This was for a game on phone.  Low res models .  The studio let me concept the art and model them.  It was a lot of work

3D low res vehicles



Things I made for work.

3D monster

I created this monster for work. Did not zbrush it.  I re toppled, rigged , and textured it.

Monday, September 15, 2014

3D robot

A model I created for work.

Wednesday, September 10, 2014

Robot concept art.








The process I went through with art I did for work.

Mines

Art I did for a game that ninja bee is working on.

Promo Art Monsters! Robots! Ninja Bee Studio





Promotional Art that Ninja bee is working on.